This library allows developers to effectively render YUV and RGB frames using Direct3D 9 runtime.
In addition you can apply vertex and pixel shaders thus using GPU for custom effects.
You can also use different overlays (lines, text and bitmaps)

The library is written using C++ CLI and can be used in both native and managed applications.

Last edited Jun 4, 2011 at 11:21 AM by roman_gin, version 2


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